I’m a 3D Artist / VR Designer based in Melbourne, Australia. I am dedicated to the many crucial tools of the 3D trade and put aside many hours into the various beta programs for Autodesk, Adobe, 3rd party software plugin developers and more.
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IllusionCatalyst
Proteus VFX School
Track Editor (Animation tool)
http://www.penproductions.ca/scripts/trackEditor/
ProSequencer (Camera Sequencer)
http://www.jdbgraphics.nl/prosequencer
Render Engines
musashidanmcgrath
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Game Development
After Effects Resources
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Mayson > Autodesk 3ds Max
Denis BOLOMIER > Autodesk 3ds Max
Ainhoa Huete > Autodesk 3ds Max
Краси Банкова > Autodesk 3ds Max
Maciej Matuszewski > Autodesk 3ds Max
jerome latteux > Autodesk 3ds Max
Carlos Camargo > Autodesk 3ds Max
iToo Software > Autodesk 3ds Max
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